0.99u9 ------ Source Changes -------------- Removed tilemap_dispose call and fixed the two drivers that were using it. This fixes improper save state registrations in megasys1 and ygv608 games. [Aaron Giles] Fixed bug that caused the sound cores to keep running while paused. [Aaron Giles] Added discrete emulation of the background music for Indian Battle. [Derrick Renaud] Fixed tilemap priorities in Magic Bubble. [Pierpaolo Prazzoli] Cleaned up MESS hooks into the input port system. [Nathan Woods] Major Namco sound improvements: [R. Belmont] * C352 now sets output pitch correctly by input clock * Added emulated sound and music to all NB-1, NB-2, and System 11 games, using Prop Cycle's BIOS as a substitute until the original can be trojaned or otherwise obtained * Hooked it up for plain System 22 games as well, but they're not interested in passing down proper commands for some reason * Speed-cheated all instances of the M37710/C352 sound system so CPU requirements don't go up much. This also helped back off the requirements a hair for Prop Cycle and Time Crisis New clones added ---------------- Magic Bubble (Adult version) [David Haywood] Dynamite Dux (set 1, 8751 317-0095) [Arzeno Fabrice, David Haywood]