0.97u3 ------ MAMETesters Bugs Fixed ---------------------- irobot058gre [MASH] Source Changes -------------- Added some sanity checking, and changed a printf() to logerror() to intelfsh.c. [Nathan Woods] Made the DRC PowerPC core compilable when HAS_PPC403 is 0. [Nathan Woods] Improvements to Sega Model 3 [Ville Linde] - Fixed a bug in the MPC106 emulation -> Star Wars Trilogy and Sega Rally 2 work Improvements to the PowerPC cores [Ville Linde] - Rewrote the interrupt handling in the interpreter core so it matches the DRC core - Fixed MCRXR instruction - Fixed some timebase problems, so LeMans 24 is now working. Improvements to the MACS driver [Angelo Salese] - Added some inputs to the MACS driver so that Yu-Jan works. Fixed the visible area in it. - Also added a quick kludge for get Yu-Ka to work (Note: it's disabled by default). Fixed Oki frequency to match samples pitch on the pcb for Final Tetris. [Corrado Tomaselli] Fixed crash in the debugger when decoding instructions that were too long. [Aaron Giles] Fixed a number of problems with Eagle Shot Golf, removing several hacks from the SSV driver along the way. [Luca Elia] Decrypted tilemaps in Dark Mist and added info about missing proms. [Tomasz Slanina] Fixed minor bug in TIA emulation, taken from the MESS code. [Wilbert Pol] Renamed Hollywood Action to Action Hollywood. [David Haywood] Major video update to Taito F3 driver that amongst other things properly implements zoom & column scroll according to how the hardware does it, which not only fixes glitches in various games but allowed many hacks to be removed also. Sprite & tilemap clipping is also implemented, as is proper priority mixing and alpha-blending on the vram and pixel layers. [Bryan McPhail] Fixed exception handling and task switching in the V60 core. [Aaron Giles] Add preliminary sound support for Action Hollywood. [Quench] Improvements to the PSX CPU core [smf] - correct behaviour for a branch in a delay slot. - added bios and syscall logging of all known functions & their parameters (writing to file descriptor 1 or putchar will output to the console) - fixed disassembly of gte instructions. - fixed dismips.mak Did another overhaul on the PPC603 counters (timebase should increment once every four core clock cycles and decrementer should decrement once every four bus cycles). [Ville Linde] Namco System 2 updates [Brian Troha] - Added Final Lap road clut prom to all Final Lap sets - Made Final Lap 3 World the parent, new clone is finalp3j - Added Final Lap's road clut to Four Trax (marked as bad_dump).. - Changed SWS sound rom to match the other sets (sws92 & sws93) New games added or promoted from NOT_WORKING status --------------------------------------------------- Animalandia Jr. [Luca Elia] New clones added ---------------- Puzznic (Japan set 2) [Aaron Giles] Tant-R (Puzzle & Action) (Korea) [laugh, David Haywood] Raiden Fighters (Dream Island co. license) [Corrado Tomaselli] Raiden Fighters (US, Fabtek License) [Chris Hardy]