0.95u3 ------ Changes from Nathan Woods ------------------------- * fixed crashes in NES games with new 6502 code * updated some M6502 variants in accordance with my recent M6502 changes * merged in 8255 PPI mode 2 functionality Changes from smf ---------------- * increased MAX_INSTANCES in src\state.c * increased FLASH_CHIPS_MAX in src\machine\intelfsh.h * merged 8 bit & 16 bit intelflash nvram handler & passes the chip number as a parameter * cycle accurate emulation of ADC0831/ADC0832/ADC0834/ADC0838 serial analogue to digital converters * hooked up konamigx.c to use adc083x.c * commented out logerror's in timekpr.c * added rudimentary support in artwork.c for resizing after a visible area change Changes from R. Belmont ----------------------- * Made gradius 3 vis region symmetrical * Added dx/dy settings to K052109, similar to those known to exist in the '156 and later chips * Fixed layer 2's X offset in gradius3 Changes from Aaron Giles ------------------------ Williams driver rewrite * rederived all addressing from schematics * cleaned up banking mechanisms * fixed sound CPU clock in later games * simplified blitter code significantly * added timing to the blitter (just a guess right now) * implemented clipping circuits correctly * simplified palette handling significantly * rewrote video system to use tilemaps for later games Other changes ------------- Fixed DIP switches in ghoshunt/tutstomb. [Sonikos] Fixed ROM names in Rastan. [Bryan McPhail] Sped up reading of input ports. [wpcmame] Fixed cycle counts for several 68000 instructions. [Andrew Seed] Updated tone sounds in Phoenix to use discrete system. [Derrick Renaud] Removed fake hack ports from Battlezone and Vindicators Part II. [Aaron Giles] Cleaned up DIP switches in the M90 games. [Brian Troha] Added graphics decryption to panicr. [Nicola Salmoria] Cleaned up error.log messages in atarijsa.c and marineb.c, and while displaying sound chip info. [Sebastien Volpe] Removed Phoenix sound from Pleiads. [Derrick Renaud] Fixed dipswitches in Pocket Gal Deluxe. [Sonikos] Fixed dipswitches in Vs. Sky Kid. [chaneman] Fixed gsword sprite palettes. [Nicola Salmoria] Added oki banking to Speed Spin driver. [Pierpaolo Prazzoli] Fixed clock speeds and refresh rate for crimfght. [Mamesick] Added samples to Kabuki-Z with a new redumped rom for cpu3 too and fixed the garbage colors at startup. [Pierpaolo Prazzoli] Fixed index addressing mode disassembly for HD6309. [Tim Lindner] New games added or promoted from NOT_WORKING status --------------------------------------------------- Flying Tiger [David Haywood] Thunder Dragon [Angelo Salese, Nicola Salmoria] Hacha Mecha Fighter [Angelo Salese] World Beach Ball Championship 1997 [Pierpaolo Prazzoli] New clones added ---------------- Operation Wolf (World) [Bryan McPhail] Great Swordsman (World?) [Nicola Salmoria, Corrado Tomaselli] Sharpshooter (Rev 1.2) [Brian Troha] Cascade (Avalanche bootleg) [David Haywood] Catt (Japan) [Pierpaolo Prazzoli] New games marked as GAME_NOT_WORKING ------------------------------------ Hollywood Action [David Haywood] Power Spikes (bootleg) [Pierpaolo Prazzoli] Aero Fighters (bootleg) [Pierpaolo Prazzoli]