0.35 BETA 5 New games supported: -------------------- Boulder Dash [Bryan McPhail] Crackshot [Aaron Giles] Vimana [Darren Olafson] New clones supported: --------------------- Crush Roller (set 2) [Zsolt Vasvari] Rampage (revision 2) [Zsolt Vasvari] Satan's Hollow (set 2, only the sound ROMs are different) [Zsolt Vasvari] Bosconian (Midway set 2) [Zsolt Vasvari] Galaxians (bootleg) [Zsolt Vasvari] These drivers have improved GRAPHICS: ------------------------------------- - Kludged in a fix for char/sprite priority in Traverse USA. [Nicola Salmoria] These drivers have new or improved SOUND: ----------------------------------------- - Sound in Pac-Land, and improved Rolling Thunder. [Ernesto Corvi] - Full sound in Sly Spy, Midnight Resistance, Dark Seal. [Bryan McPhail] - Emulated the death sound in Mario Bros, the sample is no longer used. [Brian Stern] These drivers have HIGH SCORE support: -------------------------------------- - DEC8 games. [Roberto Fresca] Other drivers changes: ---------------------- - Emulated the protection in Sly Spy. [Bryan McPhail] Changes to the main program: ---------------------------- - [DOS] Added a header to .inp files (same as MAME32). With the additional header, the user no longer needs to specify the game name when playing back .inp recordings. [Mike Haaland] - Added the ability to show the total number of colors on screen. This is useful during development to know if a game can be shrinked to 256 colors or it requires a 16-bit display. Press CTRL+F11 to toggle the display. This is only available in debug builds. [Nicola Salmoria] Source: ------- - The TileMap code is now mature enough to be used in new drivers. For examples, look into gng, gaiden, travrusa. [Phil Stroffolino] - Merged the old and new Namco sound subssytem, and added support for stereo output. [Aaron Giles] - H6280 emulator, used by several DECO games. [Bryan McPhail]